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Leadershift

How do individual managers become a team that thinks alike under pressure?

Initial Situation

Leaders are usually developed one at a time: a seminar here, some coaching there. Back at work, everyone keeps deciding by their own pattern. What is missing is not knowledge but a shared experience everyone can refer back to, and the common language that grows out of it.

The Game

Leadershift is not a single workshop but a programme. We assemble several games from our portfolio into a sequence that builds on itself: from your own effect as a leader, through decisions under conflicting goals, to collaboration across unit boundaries. Between modules, what was experienced is mirrored against real leadership situations from your own organisation.

Target Group

Leadership teams that need to move forward together: newly formed executive boards, management after a reorganisation, or emerging leaders growing into responsibility side by side.

The Workshop

The selection and sequence of modules follow your starting point. Typically three to five half-days spread over several months, facilitated by game solution. We choose and sequence the games, you bring the leadership issues that actually stick in your organisation.

Similar Games

The Venice Project

Board game setup for the Venice Project serious game: player tokens, treasure cards and information for the participants in the communication and team building workshop.

A serious game to experience the key factors of high performance teams, learn and internalize feedback as a method.

The Quest – A Decision Making Game

A serious game designed to reflect one's own personality in the context of teamwork.

Discover more of our Serious Games, Simulations and Game Development Projects.