Airport
An individual game development to show the purpose of the airport from the passenger's point of view in the context of external and internal communication.
Initial Situation
Airports are hubs of activity, with countless processes in play. 'Airport' invites players to experience the excitement and complexity of airport travel, understanding the sequence of events from check-in to takeoff from a passenger's viewpoint.
The Game
Up to 6 players guide a travel group through the bustling Zurich Airport, aiming to board their plane efficiently. It's a race against time and other players, with strategic moves and action cards to navigate queues and secure seats for the most passengers.
Target Group
The game is designed for the general public, airport customers, and employees, making it an ideal tool for anyone interested in the intricacies of airport travel and the logistics behind it.
The Workshop
'Airport' is not a workshop game. Instead it is meant for a cozy family board game night. However it is also perfect for educational events, team-building exercises, or simply as an entertaining game for enthusiasts of aviation and logistics.
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